Animator
Interfaces with the Mecanim animation system.
To get an Animator from an item, use the GetComponent method.
let animatorComponent = item.GetComponent("Animator")
You can then use the animatorComponent property to access the Dropdown class.
Methods
| Method Name | Return Type | Parameters | Description |
|---|---|---|---|
| IsValid | void | none | Checks if the component is not null |
| IsStateName | bool | int, string | Checks if the name matches the name of the active state in the statemachine |
| IsStateTag | bool | int, string | Checks if the tag matches the tag of the active state in the statemachine |
| GetBool | bool | string | Gets the value of the bool parameter by name |
| GetFloat | float | string | Gets the value of the float parameter by name |
| GetInt | int | string | Gets the value of the int parameter by name |
| SetBool | void | string, bool | Sets the value of the bool parameter by name |
| SetFloat | void | string, float | Sets the value of the float parameter by name |
| SetInt | void | string, float | Sets the value of the int parameter by name |
| SetTrigger | void | string | Sets the value of the trigger parameter by name |
Properties
| Property Name | Type | Description |
|---|---|---|
| Enabled | bool | Checks the active state of the component |