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Uploading

Uploading assets are the most important part to getting your avatar in the game.

Selecting an Asset

There are two different ways on how to select the asset depending on if the asset is an avatar or a world.

World

world content builder

Congrats! You're already done. You don't have to select anything!

Avatar

Select Content WindowSelect Avatar Window
select windowavatar content builder

In the list of avatars, select your Avatar's GameObject name.

Filling in Data

On the next screen, you will be asked to fill in the following information.

Name - The name of the asset

Description - The description of the asset

Publicity - Defines who can access the asset

Tags - Any searchable tags for the avatar

Thumbnail - The thumbnail for the asset

World Pictures (Worlds Only) - Any extra icons for the world

Server Scripts (Worlds Only) - Any scripts that will run on the server-side.

Selecting a Build Target

caution

While Android is currently paused for the Unity client, it is still good practice to build and upload for Android.

Simply drop down the Build Platform and select Mobile. After doing this, your solution should refresh to target Android.

Building

Click the Build button and off you go! Grab some popcorn, because it may take some time for your asset to build, especially if it's your first time!