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World

The World static class allows LocalScripts to read/modify properties of the current World that is focused.

Methods

Method NameReturn TypeParametersDescription
GetItemInRootItemstringGets an Item in the root of the world based on its name
SetSkyboxMaterialvoidstringSets the material from a Local Script Assets
UpdateEnvironmentvoidnoneSchedules an update of the environment cubemap (see DynamicGI.UpdateEnvironment)

Properties

Property NameTypeDescription
PropertiesWorldPropertiesThe Properties for a World (Read only)
ChildrenItem[]All the children items in the root of the World