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OnUpdate

Invokes a SandboxFunc on every Update frame.

Parameters

Parameter NameParameter TypeParameter Description
sSandboxFuncThe function to invoke on Update

The following example creates an Update which sets a text label to the current date. This example assumes this is a LocalScript.

JavaScript

let World = instance.GetHandler("World")
let Runtime = instance.GetHandler("Runtime")

let t = World.GetItemInRoot("dateText")
let tText = t.GetComponent("Text")

let action = new SandboxFunc(engine).SetAction(() => {
let time = new Time()
tText.SetText(time.GetMonthName() + " " + time.GetDay() + ", " + time.GetYear())
})
Runtime.OnUpdate(action)

Lua

local World = instance.GetHandler("World")
local Runtime = instance.GetHandler("Runtime")

local t = World.GetItemInRoot("dateText")
local tText = t.GetComponent("Text")

local action = SandboxFunc().SetAction(function()
local time = Time()
tText.SetText(time.GetMonthName().." "..tostring(time.GetDay())..", "..tostring(time.GetYear()))
end)
Runtime.OnUpdate(action)