Intro: CCK
Like Videos?
Here's a video tutorial on setting up the Hypernex.Unity CCK in a project
The CCK, which stands for...
C ontentWorlds or avatars
C reationTo make something
K itThe set of tools to help you make your dreams!
...helps you achieve what you want to bring to life!
Our CCK currently has three modules
CCK
A base for everything content creations. This can include:
- Scripts
- Plugins
- Logging
This module is mostly for developers to use in their projects to either incorporate Hypernex or modify Hypernex.
CCK.ScriptEditor
The script editor for everything Hypernex. It is very bare bones, running in only a browser.
CCK.Unity/Editor
Everything for Hypernex relating to the Unity client. Manages Unity setup, building, and much more.
It also implements important Hypernex.Unity standards (such as interfaces).
All three of these modules work together to bring an exemplary experience to all developers and creators.
Ready to get started?