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Allowed Components

Components are stripped into numerous categories:

  • Built-In-Minimum
  • Scripting
  • Physics
  • Audio
  • UI
  • Light
  • Particle
  • Extra-Avatar
  • Extra-World

Each category is listed in further detail below.

Built-In-Minimum

Built-In-Minimum technically has three subcategories.

Built-In-Minimum (again)

The types that are available on all content.

Hypernex Components

  • AssetIdentifier
  • MaterialDescriptor

Unity Components

  • AimConstraint
  • Animation
  • Animator
  • LookAtConstraint
  • MeshFilter
  • MeshRenderer
  • ParentConstraint
  • PositionConstraint
  • RotationConstraint
  • ScaleConstraint
  • SkinnedMeshRenderer
  • Transform

Avatar

Avatar-only minimum types. Also includes the Built-In-Minimum subcategory's types.

Hypernex Components

  • Avatar
  • FaceTrackingDescriptor

World

World-only minimum types. Also includes the Built-In-Minimum subcategory's types.

Hypernex Components

  • World
  • GrabbableDescriptor
  • NetworkSyncDescriptor
  • RespawnableDescriptor
  • VideoPlayerDescriptor

Unity Components

  • ReflectionProbe
  • Volume
  • Camera
  • FlareLayer
  • UniversalAdditionalCameraData
  • Mirror

SteamAudio Components

  • SteamAudioSource
  • SteamAudioGeometry
  • SteamAudioDynamicObject
  • SteamAudioProbeBatch
  • SteamAudioBakedSource
  • SteamAudioBakedListener
  • SteamAudioAmbisonicSource
  • SteamAudioStaticMesh

Scripting

Includes any type of Script. Does not matter if the script is in a World/Avatar component or a separate component.

Hypernex Components

  • LocalScript

Physics

Any components that have to do with physics.

Unity Components

  • Rigidbody
  • Cloth
  • Collider
  • CharacterJoint
  • ConfigurableJoint
  • FixedJoint
  • HingeJoint
  • SpringJoint

MagicaCloth2 Components

note

MagicaCloth2 is a paid assembly. Your build of Hypernex.Unity may not have this.

danger

MagicaCloth is NOT supported! You must have MagicaCloth2

  • MagicaCloth
  • MagicaCapsuleCollider
  • MagicaPlaneCollider
  • MagicaSphereCollider
  • MagicaWindZone

DynamicBone Components

note

DynamicBone is a paid assembly. Your build of Hypernex.Unity may not have this.

  • DynamicBone
  • DynamicBoneCollider
  • DynamicBonePlaneCollider
  • DynamicBoneColliderBase

AkBoneDynamics Components

  • AkBoneDynamics
  • AkBDCollider
  • AkBDCapsuleCollider
  • AkBDSphereCollider
  • AkBDPlaneCollider

Audio

Anything audio related.

Unity Components

  • AudioSource

UI

Any sort of User Interface that may or may not be interactive.

Unity Components

  • Canvas
  • CanvasRenderer

uGUI (Unity UI) Components

  • Button
  • Slider
  • Toggle
  • Image
  • RawImage
  • LayoutElement
  • RectMask2D
  • CanvasScaler
  • GraphicRaycaster
  • TMP_Text
  • TMP_Dropdown
  • TMP_InputField
  • TextMeshPro
  • TextMeshProUGUI

Light

Anything relating to lights or physics with lights.

Unity Components

  • Light
  • LightProbeGroup
  • UniversalAdditionalLightData

AkBoneDynamics Components

  • AkBoneDynamicsLight

Particle

Anything relating to particles or particle systems.

Unity Components

  • ParticleSystem
  • ParticleSystemRenderer
  • LineRenderer
  • TrailRenderer